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Ccd for mac with frame rate control3/20/2023 ![]() ![]() ltaTime returns the amount of time that elapsed since the last frame completed. ![]() Time.time returns the amount of time since your project started playing. Listed here is a small selection of examples to provide an idea of the common and typical uses: The descriptions for each member of Time script reference page are self explanatory, and that is the best place to learn about them. Unity’s Time class provides a number of important basic properties which allow you to work with time-related values in your project. ![]()
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